Entertainment & E-sports

Recently, the user’s numbers of video games and esports have increased and the need to develop new applications has emerged. #OED #eSports #VideoGaming #eSportsEducation

Finding a mechanism to reduce the negative impact of e-games on children's behavior and their mental and physical health

Addiction to e-games hinders the child's learning and reflects the violence on his behaviors. Therefore, solutions must be sought to encourage useful e-learning and entertainment, also to find alternatives for children from activities that will develop their mind and creativity, which supports the behavioral and cognitive side.